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Thoughts from Rare on designing Sea of Thieves


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Guest Elana Pidgeon
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Today over at Xbox Wire, Rare shared their thoughts on designing Sea of Thieves for Windows 10 and Xbox One. Since it’s a shared world adventure game, Sea of Thieves immediately feels right at home on the PC. When you combine it with a world full of 24/7, player-driven stories, it’s a great opportunity to create an experience catered for the needs of each platform.

 

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Your hardware choice shouldn’t be a barrier. The team made some great decisions early on in development to adopt Unreal Engine 4, which natively supports the PC, and to develop the Windows 10 version of Sea of Thieves in parallel with the Xbox One version. With Xbox Play Anywhere, fans have the freedom to play their games wherever they want. When you own a digital copy of Sea of Thieves, it’s yours to play on both Xbox One and Windows 10.

 

Sea of Thieves on Windows 10 allowed the team to bring Sea of Thieves to as many gamers as possible, including those who have never experienced a Rare game before. Head over to Xbox Wire to read more about designing the game!

 

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