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Guest marco Starglider
Posted

hi,

 

a while ago i had a good project in visual studio 2005 (vc++), with a good

build and

a good .exe file. it used some basic openAL functionality,

with muliple buffers and sources. the sounds played

perfectly at the right moments.

 

i wanted to check the compatibilty and set the comp.

mode (in .exe file prop's) to '95 and medium res. or something.

 

since then i have an openAL problem with my project, in that

sometimes a source won't play. i have set the comp. mode back

to normal immediately after, but i have kept the .exe file from the

build in my solution folder, with a different name, for back-checking

possibilities.

 

i don't exactly know, what the comp. mode does with all the files,

related to your executable.

i guess all the files i load and use during run-time, are somehow affected

or associated with comp. information.

 

how does it work? and how do i fix this?

 

regards,

 

m

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