T
TEK
I'm wondering if anyone can give me a starting point for developing
sound processing utilities for Vista.
I see that there is some audio utilities use for XP today, as
Envolope, AC3Filter and stuff like that.
To me it seems like many of these requiers knowledge about the program
playing the sound to work.
If you were to develope a sound filter, crossover and room correction
utility.
This utility would be independent of the player that generates the
sound. It should be applied to any sound beeing played from the
computer.
In my mind this should have been implemented on the driver level, for
example as a virtual driver that has support for all kind of advanced
room correction, cross over settings and so on. By selecting that
driver as the default driver the room correction feature would be
enabled for all parts of the system that was using the default driver.
A easy implementation of this would be to implement a driver that to
Vista looks like a traditional driver, and that peformed it's task on
the audio stream before the handled stream was passed through on to
the "real" audio driver.
What do you think? Is this the correct place to do something like
this, or should it be done somewhere else in the audio chain when the
target is to make it independent of the end player utility?
And where can I get the nesessarly information about how to develope a
driver like this?
Regards, TEK
sound processing utilities for Vista.
I see that there is some audio utilities use for XP today, as
Envolope, AC3Filter and stuff like that.
To me it seems like many of these requiers knowledge about the program
playing the sound to work.
If you were to develope a sound filter, crossover and room correction
utility.
This utility would be independent of the player that generates the
sound. It should be applied to any sound beeing played from the
computer.
In my mind this should have been implemented on the driver level, for
example as a virtual driver that has support for all kind of advanced
room correction, cross over settings and so on. By selecting that
driver as the default driver the room correction feature would be
enabled for all parts of the system that was using the default driver.
A easy implementation of this would be to implement a driver that to
Vista looks like a traditional driver, and that peformed it's task on
the audio stream before the handled stream was passed through on to
the "real" audio driver.
What do you think? Is this the correct place to do something like
this, or should it be done somewhere else in the audio chain when the
target is to make it independent of the end player utility?
And where can I get the nesessarly information about how to develope a
driver like this?
Regards, TEK