There’s a ton of innovation in the world of displays—from pixel density, to aspect ratio, to core technologies. Windows 8 is designed to grow and improve as the display ecosystem grows and improves. Our goal is to support the broadest range of display technologies so PC makers can build PCs or you can use external displays that provide the best experience for your needs. To do this, we architected the WinRT to provide the platform necessary to support this diversity. This is a complex post that looks at the details and nuances around supporting many permutations of physical screen dimensions, pixel densities, and resolutions. There’s a lot more to this than “my 27” monitor,” as you can see in this post authored by David Washington, a senior program manager on our User Experience team.
--Steven <hr />