GDC 2014: Fruit Ninja developer intros destructive new puzzle game, Bears vs. Art

  • Thread starter Thread starter Simon Sage
  • Start date Start date
S

Simon Sage

We met up with the fine folks from Halfbrick Studios at GDC 2014 to check out their upcoming puzzle game, Bears vs. Art. Players send a raging bear through gallery to slash up priceless works of abstract art. The catch is that, for some reason, the bear's primary mode of movement is to curl up into a ball and spin forwards, Sonic-style. This means you have to work your angles and do quite a bit of figuring out before being able to reach the next piece. Things get especially interesting when you've got thieves running around with the art you're destined to destroy, and hapless gallery patrons to avoid. Of course, no art gallery would be complete without spike traps either. Once you get to one of the random procedurally-generated paintings, you get to slash it up in classic Fruit Ninja fashion.

As you play, you earn in-game currency which can be spent on new game-affecting outfits and power-ups. This is going to be a freemium title with an energy mechanic in place, so some of the tougher puzzles will cost more "paws", which you'll regain only if you successfully complete the puzzle.

Bears vs. Art is currently soft launched in Australia and Canada in order to test and squash bugs, but you can expect it to have a wider release really soon.

8cd1291ed636cb5da00abe4ba01fa222.gif
9ce0f5c5c679105441b029f8614ad475.png 753d733b67206b0217425662fa870d06.png b36339a7f3af98e6dd45fbd0b9a4e462.png 479cd891d113a6b870d8e4158bd28571.png 54c180d8de381aad79d6028124fff0fc.png


e74494a924672125a6ae4c0ef6a60c97._.png
6872cab8d39e99e4d09e81f713264d90._.png
d5c2a186ce3dccb9119844ecf67fc5d7._.png

a25c645139a9c3c83a25891248d544e3._.gif1a9bdbdbadfa43ec52e911273233ebb6._.gif5318bfdf5ba0c46665c5f3d76a36d729._.gif

Continue reading...
 
Back
Top